I’ve finished my roguelike! You can play it on my dropbox for now. I’ll probably upload it to various other sites once I’ve recovered from the week. I uploaded the game to itch.io. Play it here (and feel free to … Continue reading
7DRL and Procedural Death Jam are half over! At my current rate of work, I think I can finish Commission Impossible just in time. Combat is partially done, so the player can now kill enemies (who can’t fight back yet). … Continue reading
Another year, another 7DRL! Last year was my first attempt at this challenge, and I’m sorry to say that I failed due to “real-life” complications. This time, it looks like I’ll finish. My game’s name is “Commission Impossible”, and involves … Continue reading
Well, 48 hours are gone. Things are not looking good. By that I mean that I’m really no farther than I was 24 hours ago. If I actually had all 168 hours to make this game, things would be easier. … Continue reading
The first 24 hours are gone. They went by quickly, and I didn’t get as much done as I would have liked. I’ve over-generalized everything, which isn’t really a good idea for this situation. Not only that, but Haxe (the … Continue reading
I’m officially starting.