Category Archives: gamejams

7DRL2014 Update: Success!

I’ve finished my roguelike! You can play it on my dropbox for now. I’ll probably upload it to various other sites once I’ve recovered from the week. I uploaded the game to itch.io. Play it here (and feel free to … Continue reading

Posted in gamejams, games | Tagged , , , , , | 2 Comments

7DRL2014 Progress Report 2

7DRL and Procedural Death Jam are half over! At my current rate of work, I think I can finish Commission Impossible just in time. Combat is partially done, so the player can now kill enemies (who can’t fight back yet). … Continue reading

Posted in gamejams, games | Tagged , , , , , | Leave a comment

7DRL2014 Progress Report

Another year, another 7DRL! Last year was my first attempt at this challenge, and I’m sorry to say that I failed due to “real-life” complications. This time, it looks like I’ll finish. My game’s name is “Commission Impossible”, and involves … Continue reading

Posted in gamejams, games | Tagged , , , , , | Leave a comment

Jetpack Jacob in The Postmortem

Another Ludum Dare has come and gone, and the jammers have emerged once again with a new game. This is the postmortem of my entry, called “Jetpack Jacob in The Quest For Time” (May or may not be named after … Continue reading

Posted in gamejams, games | Tagged , , | Leave a comment

#1GAM Mega Midmortem

What’s a “midmortem” you ask? It’s like a postmortem, but in the middle of a project. In this case, the ‘project’ is all of One Game A Month. Is the year really halfway done already? It’s gone quickly! In the … Continue reading

Posted in gamejams, games | Tagged , , , , , , , , , , , , , , , , , | Leave a comment

Geps Hen Postmortem

A game postmortem is a great thing to write about. A game postmortem about my first time doing a collaboration is even better. That’s what happened in May’s 1GAMCRUNCH. Team Geps Hen is made up of three people: Charlie, Sara, … Continue reading

Posted in gamejams | Tagged , , , , , | Leave a comment

7DRL Day 2

Well, 48 hours are gone. Things are not looking good. By that I mean that I’m really no farther than I was 24 hours ago. If I actually had all 168 hours to make this game, things would be easier. … Continue reading

Posted in gamejams | Tagged | Leave a comment